Cardhearted

155 Decks, 21 Comments, 1 Reputation

Had to click the like button. Not saying the deck is playable, but how can one not like the adorable little buggers.

1
Posted 22 December 2010 at 19:55 as a comment on Kitties...

Permalink

I like the pinger deck running Quest for renewal. Think Brimstone Mage may be a little slow though.

0
Posted 18 December 2010 at 20:56 as a comment on Flaming Demise!

Permalink

0
Posted 15 December 2010 at 01:18 as a comment on Idol Ramp

Permalink

So I guess this will now be "Final Build 1.1" I like the idea of Contagion Clasp. 1 in main and 1 in side. Gives me better removal if paired against another black deck. Side out the doom blades, and side in the 2nd clasp, 2 Marsh Casualties, and the 2nd consuming vapors. As for the Hexmage, there are just too many things in my local Meta that it kills, to not have in maindeck. (IE. Chalice, any Planeswalker, Tumble Magnet, Chimeric Mass, Infect Creatures, ect.) In testing this deck, about half the time I not only keep the main decked Hexmages, but side in the remainder from my sideboard. Opted to completely remove Consume the Meek, as Marsh Casualties is almost as good, and works well with the Clasp.

Thank you for your input.

0
Posted 20 October 2010 at 10:36 as a comment on BUM Control

Permalink

Not so. He has 2 very likely and useful targets. Wall of omens and Tectonic edge.

0
Posted 11 October 2010 at 13:25 in reply to #92054 on U/W Proliferate Control

Permalink

0
Posted 12 July 2010 at 13:48 as a comment on Awaken the Dark Ones

Permalink

left, left, right, right, up, down, up, down, A, B, A, B

0
Posted 17 June 2010 at 20:58 as a comment on video game

Permalink

Conspiracy + Turntimber Ranger = infinite wolf tokens (win 3)
I think this creates an infinite loop that can't be stopped unless you destroy Conspiracy, causing the game to end in a draw. I may be wrong though.

0
Posted 28 May 2010 at 19:53 as a comment on 3 Way combo win!

Permalink

You know, I don't think there's any deck that can't be made better by adding Jace The Mind Sculptor. Play him, add 12 counters to him, and remove a whole deck from the game in one turn.

0
Posted 17 May 2010 at 14:36 as a comment on Big Cheater

Permalink

OK, made a couple changes. Replaced countersquall with negate. Replaced soul manipulation with Cancel. Added 1 more Mind Rot main board. I agree with Soulknife about deprive. I went with the Bloodwitch over nighthawk for 2 reasons. My local meta is mostly comprised of decks that run path's in the main, and celestial purges in the side. the second reason is my own consume the meek.

0
Posted 16 May 2010 at 02:15 in reply to #65813 on A Darker Jace

Permalink

Thanks for the info. I kinda wish they would print something to mess with loyalty counters, but that would only serve to break the Planeswalkers I guess. What's that old saying? Careful what you wish for : )

0
Posted 06 May 2010 at 23:20 in reply to #64654 on Gilder the Guide

Permalink

Thanks for the input. Added 3 more "Totem" Armors. Also added more walls in the form of 2 additional Vent Sentinels, and a playset of Battle Ramparts. I like the Battle Ramparts, as a second way to give haste to Emrakul. Had to drop the Hand, Comet Storm, and most of the Token Makers to make room for the new cards, but I do believe the deck should play better with this build.

0
Posted 05 May 2010 at 12:47 in reply to #64409 on Omnath's Calling

Permalink

I built my version of this deck. You can see it at http://www.mtgvault.com/ViewDeck.aspx?DeckID=57462
Added Bull Rush and Jump. Other than that, mostly the same.

0
Posted 27 April 2010 at 15:16 as a comment on U/R Sneaky Aggro

Permalink

I like this deck. Loved the idea of a Naya wall deck as soon as I saw the full card list of ROE. Very nice build. I like the addition of a few big Eldrazis. lol, just thought, is there any other kind. : )

0
Posted 25 April 2010 at 23:40 as a comment on Walls of War!

Permalink

Wow, I have to say I really like this deck. I may have to build a deck like it (exactly like it) and take to FNM. However I'm not sure about Forked Bolt or World at War. May try to find dif card for my build. Great job on the deck though.

0
Posted 23 April 2010 at 08:24 as a comment on U/R Sneaky Aggro

Permalink

You only have one creature that you could cast more than one of in one turn, and you only have 2 copies of it (Goblin Bushwhacker) I don't think Vengevine fits this deck. I do like the idea of Bushwhacker allowing you to swing the big Eldrazis with haste.

0
Posted 23 April 2010 at 08:16 as a comment on Vengevine Standard

Permalink

I love the Kor creatures. Haven't really tried to build a deck around them yet though. You may want to add a couple Basillisk Collars if you have them.

0
Posted 23 April 2010 at 08:10 as a comment on Kor Onslaught

Permalink

Though I don't think it would fit in the deck, you could splash Green for the fun that is doubling Season.
Nice deck there. Grave pact is one of my favorite cards from back in the day.

0
Posted 22 April 2010 at 19:40 as a comment on Gettin' down in the Graveyard!

Permalink

I've heard a lot of talk about adding Vengevine to this deck build. Maybe replace a couple of the Goblin guides. For me it's a mute point, as with the price of Vengevines, I'll most likely never have any. Nice looking deck though.

0
Posted 22 April 2010 at 09:00 as a comment on Post Eldrazi Boros

Permalink

I am not an authority on rules, but I think the O-Ring would work. It's ability doesn't trigger until the O-Ring comes into play, Making it a colored permanent, not a colored spell.

0
Posted 21 April 2010 at 12:03 in reply to #62462 on Finally! A way to defeat Emrakul!

Permalink

1-20 of 21 items

1 2 Last