Card Information
Creature — Orc Cleric 3/3, {2}{W}
Card Rules
When White Plume Adventurer enters the battlefield, you take the initiative.
At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.
Editions
Legality
- Legal in Vintage
- Legal in Legacy
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White Plume Adventurer TCG Player Card Prices
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