Vodalian Knights

Summon Merfolk 2/2, {1}{U}{U}

Card Information

Summon Merfolk 2/2, {1}{U}{U}

Card Rules

First strike {U}: Flying until end of turn Vodalian Knights may not attack unless opponent controls at least one island. Bury Vodalian Knights if you control no islands.

Flavor Text

Fear the Knight leaping from the water into the air, weapon ready.

Editions

Legality

  • Legal in Vintage
  • Legal in Legacy

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