Syr Armont, the Redeemer

Legendary Creature — Human Knight 4/4, {3}{G}{W}

Card Information

Legendary Creature — Human Knight 4/4, {3}{G}{W}

Card Rules

When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1.

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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