Card Information
Artifact — Equipment {2}
Card Rules
{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Editions
Legality
- Legal in Extended
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
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