Card Information
Instant — Trap {3}{W}
Card Rules
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
Editions
Legality
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
Found a problem with the card data? Report it here.
Refraction Trap TCG Player Card Prices
Notice: This site contains eBay affiliate links that may earn us a commission. Learn more.