Card Information
Creature — Hydra 0/0, {X}{X}{G}{G}
Card Rules
As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results.
Trample
Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
Editions
Legality
- Legal in Vintage
- Legal in Legacy
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