Mercurial Geists

Creature — Spirit 1/3, {2}{U}{R}

Card Information

Creature — Spirit 1/3, {2}{U}{R}

Card Rules

Flying
Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn.

Flavor Text

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess."
—Laboratory notes

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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