Kruin Outlaw

Creature — Human Rogue Werewolf 2/2, {1}{R}{R}

Card Information

Creature — Human Rogue Werewolf 2/2, {1}{R}{R}

Card Rules

First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. ----- Terror of Kruin Pass {R} Creature - Werewolf 3/3 Double strike Each Werewolf you control can't be blocked except by two or more creatures. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.

Flavor Text

Hold tight. I've got a surprise for them.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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