Card Information
Creature — Human Rogue Werewolf 2/2, {1}{R}{R}
Card Rules
First strike At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw. ----- Terror of Kruin Pass {R} Creature - Werewolf 3/3 Double strike Each Werewolf you control can't be blocked except by two or more creatures. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
Flavor Text
Hold tight. I've got a surprise for them.
Editions
Legality
- Legal in Extended
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
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Kruin Outlaw TCG Player Card Prices
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