Card Information
Creature — Imp 0/0, {2}{B}
Card Rules
Flying When you play Jumbo Imp, roll a six-sided die. Jumbo Imp comes into play with a number of +1/+1 counters on it equal to the die roll. During your upkeep, roll a six-sided die and put on Jumbo Imp a number of +1/+1 counters equal to the die roll. At the end of your turn, roll a six-sided die and remove from Jumbo Imp a number of +1/+1 counters equal to the die roll.
Editions
Legality
- Legal in Vintage
- Legal in Legacy
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Jumbo Imp TCG Player Card Prices
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