Inspiring Call

Instant {2}{G}

Card Information

Instant {2}{G}

Card Rules

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Flavor Text

"They said we were weak, did they? Let's show them what happens when we fight as one!"


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