Card Information
Enchantment — Class {1}{G}
Card Rules
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{G}: Level 2
Permanents you control with counters on them have ward {1}.
{3}{G}: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Editions
Legality
- Legal in Standard
- Legal in Extended
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
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