Fear of Missing Out

Enchantment Creature — Nightmare 2/3, {1}{R}

Card Information

Enchantment Creature — Nightmare 2/3, {1}{R}

Card Rules

When Fear of Missing Out enters, discard a card, then draw a card. Delirium — Whenever Fear of Missing Out attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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