Fear of Abduction

Enchantment Creature — Nightmare 5/5, {4}{W}{W}

Card Information

Enchantment Creature — Nightmare 5/5, {4}{W}{W}

Card Rules

As an additional cost to cast this spell, exile a creature you control. Flying When Fear of Abduction enters, exile target creature an opponent controls. When Fear of Abduction leaves the battlefield, put each card exiled with it into its owner's hand.

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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