Card Information
Enchantment — Aura {2}{W}
Card Rules
Enchant creature you control
When Chains of Custody enters the battlefield, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.
Enchanted creature has ward {2}. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Editions
Legality
- Legal in Vintage
- Legal in Legacy
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Chains of Custody TCG Player Card Prices
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