Catch // Release

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Sorcery {1}{U}{R} // {4}{R}{W}

Card Information

Sorcery {1}{U}{R} // {4}{R}{W}

Card Rules

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
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Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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