Card Information
Sorcery {1}{R} // {3}{G}
Card Rules
Target creature gets +1/+1 and gains double strike until end of turn.
//
All creatures able to block target creature do so this turn. Fuse (You may cast one or both halves of this card from your hand.)
Editions
Legality
- Legal in Extended
- Legal in Modern
- Legal in Vintage
- Legal in Legacy
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