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Love to hear your thoughts?
Turn 4 Archeomancer Turn 5 Equip mask or Ring for hexproofTurn 6 Followed Footsteps on archeomanceTurn 7 Will never end if you can cast time warp.Hopefully the Fogbanks, brainstorms, ponders and counter spells will keep you alive long enough to get this cycle going.
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were is your end game?
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The end game is simple, really. After X amount of upkeeps, your equipped dude becomes massive from the Ring. If that doesnt work, you just cast followed footsteps on archaeomancer and end up with a boatload of attackers.
Yeah I was thinking there should be a better final kill, but if you get the loop to work you should be able to kill them with the archeomancers. I have done no play testing w this. I'm gonna proxy it see how she does.
Made some adjustments for better draw cards. Added brain storms and ponders removed some pointless Creatures.
i see i didnt think about the ring giving more and more counters but what about chump blocks?
I don't understand what you mean... After let's say 21 time warps ill have 21 extra archeomancers to attack with. I don't even have to attack with the aurad wizard
I like ring of evos' isle in an infinite turn deck.. have you considered conjurer's closet on the archaeomancer to bring time stop back every turn?
Interesting... I wouldn't need followed footsteps... But then that kills my win condition with the wizard army.
Maybe put a Cast Through Time or two in here?Just to keep the infinte turns going a little more.Enchantment 4UUUCard RulesInstant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)
I'm not sure on the ruling but wouldn't the cycle end after I cast it the one time from exile?
Your right, scratch that idea ;)Good eye, I didn't see that.
I'm not entirely sure though, after you cast it from exile it may resolve to your graveyard. Not too sure hahaha either way I don't think it matters. I'd for sure scoop up of someone pulled this maneuver on me.
perhaps whispersilk cloak. Once one guy has tons of counters from evos isle, you can push him through unblockable. Another fun thing to do would be to add a Laboratory Maniac. You can just say "take turns till i draw my deck".
after extensive playtesting this deck against a counter top deck (uses counter balance) pretty good control deck. I realized that their are many enchantments and artifacts that hate against graveyards. I have abandonded this build and am splashing white in, so i can take care of any permanents via detention sphere and oblivion rings. stay tuned guys, i will master the ultimate never-ending turn deck.