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The three cards I want in my hand are: Maze's End, Solitary Confinement, and Squee, Goblin Nabob. Until I have those cards I attempt to mana ramp a small bit, build defense with circles of protection, and use Crackling Perimeter for my offensive damage. Once I have Solitary, Squee, and either Maze's End or a Tutor, throw down Solitary and use squee's ability on each of your upkeeps to pay the cost of Solitary Confinement. Use Maze's End to fetch for lands. Win with Maze's End + 10 Gates, or Crackling Perimeter, or Door to Nothingness if it comes to that.
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