First Test Deck

by CaptainK17 on 02 March 2010

Main Deck (60 cards)

Artifacts (2)


Enchantments (2)


Land (24)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Green/White

Deck Tags

  • Casual

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

1000040

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for First Test Deck

First off, you're making a quick little aggro GW deck... so the late game howl can get the boot... it's too slow for tournament play and the deck runs 12 non-forests, half your land base doesn't support the card... the pacifisms should be path to exile and there should be 4 - reason is that the pacifism still allows the creature to just sit there and therefore it's a potential threat.. with weenie aggro, losing the mana race is worth it if it means dealing with a problematic creature that will end your little dudes...

Righteousness looks pretty, but in all actuality it is a somewhat wasted slot... same can be said about regenerate and soul's grace/wurm's tooth - reason is that these cards do not pay off in the long run... more often than not, they are one for ones (righteousness and regenerate) or it just doesn't net you enough resources for the fact that you're using a valuable card slot... period (grace/wurm's tooth)...

Cards to look at (that are even within what would seem to be your budget): 4 noble vanguard, 2 more giant growths, 2 more nacatls, 4 path to exiles... taking out 2 pacifisms, 2 howl of the night packs, 2 soul graces, 2 righteousness, 2 regenerate, 2 wurm's tooth

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Posted 07 March 2010 at 04:53

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