Blightning Vampires

by capncrunch7 on 13 October 2009

Main Deck (60 cards)

Sideboard (15 cards)

Instants (4)

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Deck Description

Standard vampire creature base. Splashes red for Blightning, Terminate, and Bit Blast.

Deck Tags

  • Creature-Based

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0059110

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blightning Vampires

For what exact reason is the Marsh Flats there. Vampire Aggro is not really a landfall deck (besides Bloodghast) . If I were you I would just replace them with basic Swamps as I do not really see what they are there for. You might want to add Vampire Lacerator and Guul Draz Vampire instead of Tendrils of Corruption and Sign in Blood. If you added Tendrils of Corruption I would recommend replacing disfigure with Feast of Blood.
The key to in aggro decks is speed and if you don't have any first turn drops you lose speed.

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Posted 13 October 2009 at 13:55

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I wouldn't go as far as to say that Sign in Blood should be taken out, 2 life for two cards sounds like a deal to me, especially with all the life gain you could potentially be getting.

That, and the fetch lands are to thin out the deck to ensure that you get more actual cards and not drawing lands all the time, think of it this way, with those, he's basically playing a 56 card deck, better odds make for better draws when you need them.

You could add Vampire Lac's or GDVamp, but you don't always need that one drop creature, first turn Disfigure or Duress can keep you going until the turn two Bloodghast or Hexmage.

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Posted 13 October 2009 at 14:14

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Ah ok, so that was the reason the lands were there. The one drop creatures are not only for first turn, but they add nice nicely up later on turn and if you have 3 one drop creatures and play them turn 3 (assuming you kept sign in blood and drew 2 cards turn 2 and used duress first turn to remove a nasty card) then playing a nocturnus turn 4 could mess the opponent really bad.

And yes I admit I was too fast judging the fetch lands as landfall lands and sign in blood as useless. I have just, when thinking vamp aggro, thought of more speed as in creatures and not card drawing even though when rethinking it drawing 2 cards adds a huge speed advantage. But your learn as long as you live.

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Posted 13 October 2009 at 15:17

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This deck is very similar to my setup, save I have one less nocturnus and one more bloodwitch. I find the bloodwitch trades better with most creatures. I run tendrils sideboard and use 3 of two different removal. I also use 2 quest for the gravelord as a post DoJ answer. Overall though, it is just splitting hairs on a great aggro setup.

Good work.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=30337

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Posted 13 October 2009 at 21:34

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