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So basically you just start by laying down enchantments that make you gain life until you can play {{zur's weirding}}
basically you just lay down enchantments that make you gain life every turn until you can play Zur's weirding. Then, whenever your opponent draws a card, you pay two life so he has to discard that card. Since you have enchantments that make you gain life at the beginning of your upkeep, you won't be losing any life by paying two life. So, your opponent can never draw a card and will either concede or you will eventually kill them with creatures or finish the game with felidar sovereign. you can add other win conditions too. It's a very fun deck and I highly recommend making it.
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NOTE: Set by owner when deck was made.
Just a heads up: Oloro is not actually modern legal due to his only printing being in a supplemental product. Just find a suitable replacement for him to make this modern legal.Regardless, this seems like a very fun deck. Maybe you could find some room for a mind stone or signet? Your curve seems a little high with the majority of your spells on 4 mana. Modern is a fast format, so you need to look to get your payoffs quick.
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