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There are a few win conditions:Circu: Not exactly a win condition, but can really shut down your opponents deck if you exile the right card. And with cards like lantern of insight and psychic surgery, you can control what you exile.Delver of Secrets, : this deck can stall for a long time and remove creatures, so getting damage in with delver each turn can get you a win.Thing in the Ice: It's pretty obvious how to win with thisPainful Quandary: this enchantment is insanely good and getting this down can really screw up an opponent. especially since you'll probably counter whatever spell they want to play.Jace, Memory Adept: Milling your opponent for ten each turn is just great.Please tell me what you think and give me suggestions!
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NOTE: Set by owner when deck was made.