Legacy Glass Cannon

by CallmeIshmel on 08 September 2014

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Sneak Attack.
That's the card that makes this whole deck, and it is the way this deck wins. The goal is to use all the mana routes to get sneak attack in quickly, sneak in a huge monster and since it will be sacrificed anyways why not double its power for no negatives with Berserk. This normally means you should win with a single swing.

The gambles, Final Fortunes, Bearer of the Heavens, and Desperate Gambits are all to add a special random flair element to the deck that could occasionally be really wicked. Meant more casually although it can win really quickly, it would need some serious tweaking to be played competitively.

How to Play

An ideal opening hand would consist of 3 or 4 mana cheats, a land, Sneak Attack, and a huge monster (perhaps Blightsteel).
Example:

Opening hand: Taiga, Simian spirit guide x2, Lotus Petal, Blightsteel Colossus, Sneak Attack, Elvish Spirit guide.

Play the land, use all the mana cheats to play Sneak Attack, use the mana from the land to sneak in Blightsteel Colossus. Boom, turn 1 win. Just hope they don't have a Stifle or some other shenanigans to stop it.

Deck Tags

  • Legacy
  • Aggro
  • Gruul
  • Sneak Attack

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,904 times.

Mana Curve

Mana Symbol Occurrence

0002028

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Legacy Glass Cannon

seems ok....does it work?

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Posted 08 September 2014 at 22:21

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Still a work in progress, trying to figure out how to get out Sneak Attack quicker. The goal is to Sneak in a creature and double it's attack with berserk and swing for the win.

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Posted 09 September 2014 at 16:35

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This is a deck that needs more love... I would like to help but I'm just not good enough to suggest anything. Post again if you have any updates! I'm relay interested! :D

Also, try putting a comment about this on one of northernwarlord's old decks, he should be able to get back to you about it.

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Posted 09 September 2014 at 17:56

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i would taek out the cloudscrapper and the bearer a put in 4 through the breach in place of them and go to a 4th spirit guide and 2 Mass Hysteria inplace of the gambit.. thats all i ahave for now hope it helps.

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Posted 09 September 2014 at 18:28

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i also forgot,, you could use quick silver amulet and elvish piper if you really wantted to also.. and forget about the mass hysteria from above..

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Posted 09 September 2014 at 18:31

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I like the idea of Elvish Piper and Quick Silver Amulet but it's got two things going against them both: they tap for their effects (so only once a turn) and it doesn't give them haste. Good suggestions though! Just a bit too slow for this deck I'm thinking.

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Posted 10 September 2014 at 00:40

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Out of curiosity, how would you sideboard against a deck with 4 krosan grip, 8 spirit guides (4 of each), 4 ancient tomb and 3 zealous conscripts in mainboard, that also has 3 chalice of the void in sideboard?

I have such a deck:
http://www.mtgvault.com/wickeddarkman/decks/wdms-legacy-gruul-v5/

Unless you play in Denmark, we will never meet, so you can safely reveal your secret tech to me :D
I'd be greatfull for any input on how "the opposition" would sideboard against me, and your sneak clasify as that!

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Posted 22 September 2014 at 16:43

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The deck is designed to go off the turn I get sneak attack out. Krosan grip could be very troublesome, but I believe the best answer would be the artifact that makes everything you play cost more on my turn, for the life of me I can't remember the darn name. As for the Chalices, there's an ungodly amount of 1 mana artifact removal, heck even red has an artifact counter so probably one of those.

My biggest fear playing this deck is that I play out my hand to dump Sneak Attack just for a Force of Will or something like that to counter it.
But hey, that's why it's a glass cannon after all. Either it swings really hard and wins turn 1 or 2 (sometimes 3 with the Final Fortunes) or it flops and someone stomps me.

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Posted 23 September 2014 at 17:03

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Defense grid :D

I think you might be able to improve your mana with a manabase looking like the one I use. remove a petal, add 1 mox diamond and see if you can get 4 ancient tomb! I have played with this mana against d&t for a long time, and they usually try to lock your lands down.

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Posted 24 September 2014 at 07:16

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Thanks for the tips! I'll be sure to look into it! And ah yes, defense grid is the name of that glorious artifact

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Posted 24 September 2014 at 20:59

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