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Fatestitcher + Splinter Twin = Infinite tokens... And if you use it DURING your opponent's End Step, the tokens do not go away until your next end step, and you swing for infinite.
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Haha
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I think this deck would be pretty hard pressed to win, i dont really much offense here.
Yeah.
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Oh and your tottal cost for all these cards just comes out to be 172.50$
First of all, I have all the cards for this. And second of all, if you looked at any of the cards, you would realize that there is an infinite combo that wins.
I'd go wall of denial rather then the sphinxes and negates rather then dispels.
and by the way i like it alot, check out my hellboy and the golden army deck for an even more ridculously expensive legacy version of splinter twin infinite tokens. =)
Pulse... That is all...
Generic Response No#2: Removal Spells
About the Wall over the Sphinxes: The Sphinxes are used to find your combo pieces, and if you have to win turn 6, they can dump the Fatestitchers into the graveyard, to unearth. Also, the reason I have dispels, is a quick and easy counterspell, that counters everything targeting the fatestitcher as soon as I attempt to put a Splinter Twin on it. Pulse?!? LOL! First of all, Pulse is just as good as any other, except it is at Sorcery speed, which makes it worse. If I have ALREADY comboed off, they will not live to be able to Pulse.
does anyone else see that theres some synergy between splinter twin and wall of omens too sure its not infinite but drawing once on your turn and once on your opponents turn never hurt anyone unless your playing against mill but who would be dumb enough to try that one against a mill deck anyway
i do not get how the deck atacks and wins all the stuf coums in play then you haft to tap it to combo http://www.mtgvault.com/ViewDeck.aspx?DeckID=58804 i's good