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Tried this at FNM tonight... I have found, that this is almost as bad as Jund against RDW...
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add woolly thoctar, mage slayer, and more behemoth sledges
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Obviously you didn't see this is marked as Competitive...
its too slow, with so many comes into play tapped lands you will prolly be a turn slower then the opponent just from land base. i dont really c the point of the equipments, it just slows the deck down more, even with Stoneforge Mystic
I wish SOMEONE would play competitivly on this site...
its actually a nice setup there as normal for Boss Naya. What ive been doing vs RDW was siding in Student of Warfare. RDW doesnt do much once its out of "gas" so u bolt / path their creatures, got it, still i dont like wasting a removal for everyone of those ugly hasters that are gone end of turn anyways. T1 Student, T2 Levelup -> 3/3 firststrike, nice to attack but better for def. i totally see that all it takes is one of their burnspells for that guy but hell, which of Naya's creatures survive that anyways ;) (in Boss). Further i wasnt that happy with Sejiri Steppe most games but thats just me ;). Best of luck to you in your tournaments even tho people here dont seem to share your opinions too often xD.
Sejiri Steppe is in there for the Knight of the Reliquary.