5C Barbs Control

by Cakins on 28 March 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (5)

Instants (5)


Enchantments (1)

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Deck Description

The idea is to get Manabarbs out, stay alive with life gain, and use small drop CC to kill your opponent's creatures, which cost more to play than your CC.

This deck is very untested currently.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,121 times.

Mana Curve

Mana Symbol Occurrence

14812178

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for 5C Barbs Control

I suggest to add Tomanoa (2/4 for RGW that has: Whenever a noncreature source you control deals damage, you gain that much life.). But I like your deck.

0
Posted 28 March 2010 at 05:55

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That would be very annoying to face, I like it.

0
Posted 28 March 2010 at 10:50

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