Combo Breaker

by Caijed on 03 August 2014

Main Deck (65 cards)

Sideboard (11 cards)

Sorceries (3)


Instants (3)


Artifacts (1)

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Deck Description

This is an Azorius control deck I have put some money into. It was built to dominate over the local meta, (and I love picking apart combo decks with this, hence the name) and it does a really good job. It's mostly creature heavy with several other Azorius controls out there, but most are barren on creatures with many other detention spheres and supreme verdicts. It's got enough detain and detention spheres to deal with aggro, but also creatures which I can then bounce in and out with my Deputies. Also I keep no more than 2 of all but the essentials to limit my opponent's selection when it comes to detention sphere. Simply put, I don't like relying on one card to bring me to victory at this point. Namely I stall out the game until I can storm the field with Archon, Medomai, Aertherling, and Geist (if I can get him early enough I just smoke the field with a pair of angels with the Bracers equipped). Any of the three but the Aetherling equipped with the Bracers just makes your victory so much sweeter. My goal in posting this is to create a fun deck to play in modern when Ravnica eventually moves out. Any suggestions would be awesome, thanks in advance.

Deck Tags

  • Control
  • Midrange
  • Azorius

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

4436000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Combo Breaker

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