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Not an original idea. Props to ShadowZ for piquing my interest in this deck when he posted it at another site. The way I understand it, you keep your opponent in check with Exhaustion and Gigadrowse, play a Howling Mine or two (can be tutored via Muddle) and Walk the Aeons as much as possible to outdraw your opponent and keep them out of the game. Eventually, you draw or tutor up Kudzu or Dervish and slowly beat for the win. The rest of the sideboard is 1x Gigadrowse and 2x Wall of Roots.
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hehe, http://www.mtgvault.com/viewdeck.php?did=568 =P already posted it here, but It is good that it is back on the main page, I really like the deck, amazingly fun to play, sadly tho it isnt fun to play against (so my opponenets tell me)
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I think there are better finishers in G/U than Vinelasher Kudzu and Whirling Dervish. Unless you're running Stonewood Invocation I think Simic Sky Swallower does the job much better. Or since you're not running very much green mana you could cut the Yavimaya Coasts and all the green except Reclaim and Recollect and bring in Draining Whelk as your finisher. Why is Loaming Shaman in there?
I can tell you havn't played this deck very much why kudzu and dervish and no SSS? because SSS costs 7 mana, while kudzu and dervish don't why more green and no whelk? same reason, plus your opponent should never get the mana needed to play a spell while you are comboing why shaman? because shaman prevents you from decking yourself in those long games that you dont start to combo off until very late