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So modern sliver... Very creature based-KEY CARDS-striking + venom = all sliver have first strike death touch on turn 2Homing sliver is to search for the card you need depending on the situationShadow sliver is a end game winning condition... Most of the time all your creatures will be unblockableUndying evil is so useful for slivers.... One of the biggest issue is how fragile your defence is early game... this is also the reason to have diffusion sliverGem hide is an excellent ramp... -SIDEBOARD-This isn't a real sideboard just a selection of good alternatives for a sliver deck. If you are wanting more protection than poultice sliver in the sideboard could be an option but I prefer playing a little more aggro.
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ThornCaster + Venom means Instant kills since Thorncaster allows them to do direct damage and deathtouch means any damage they do kills the creatures.I would run 2 Thorncaster main boardI would also trade the Forbidden Orchards for Cavern of Souls since you don't really wanna give your opponent tokens for no reason.
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