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First deck, don't judge too hard, friends ;DI saw Hellion Eruption in a duel deck a buddy had. I thought, "Whoa! That could be really awesome if it wasn't in a duel deck!" I'm not too much of a deck builder (yet) and with my limited knowledge I figured: green for ramp, black for buying time/creature hate, and red for tokens. Also scions. As much as I hate goblins, in my observance they've been the cheapest and spammiest token generators out there. So I have a couple of those.
So yeah. There are 2 failsafes for the list here, and I tried to work each one into each other. --===The Theory===---]First, Main Idea: After some early game ramping, The Hellion Eruption and/or Descent transforms buttloads of tokens into tough fighters. Eldrazi Monument beefs the living crap out of them. Treasured Find allows for cheap re-use of token gens. Swing for 20+ flying indestructible during mid-game. -]Second, failsafe one: In the event no Hellion Eruptions are drawn, Eldrazi Temple is there to keep you poking at the opponent with obnoxiously tough token spam.-]Third, failsafe two: black creature hate and big Ooze tokens to keep the opponent busy while you find your Monument and/or token morphs.-===============--That's the idea, anyway.Please let me know if you have any suggestions and/or criticism! Thanks.
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This is a quick deck but it doesn't work well if the opponent can steal your cards.
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