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This is my interpretation of a common SULTAI surge deck that won 2nd place in PT Memphis by Aaron Barich.our local meta is dominated by AGGRO decks so this is what i feel suits me more...NOTE:Updated version because i feel that Merfolk Branchwalker is better than Survant of the conduit since your energy output is less important if you miss your land drop. also, strong creature like the Hydra and the Gearhulk were increased from 2 to 3.
This deck will win you the game early by playing your small creatures and pumping them so fast while drawing cards for later. Mid game you drop huge creatures that pump your game and TRAMPLE your opponent.alternatively THE SCARAB GOD will provide you rotting ZOMBIES that will eat away your opponent dreams.all of this is aggravated by the HADANA's CLIMB ability that will double your attach and grant flying.
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NOTE: Set by owner when deck was made.
this plays much better than the V1.0 i made earlierthanks for you guys for suggesting some alternatives and improvements.
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