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Very simple deck here: Palace Guard + Ghostly Possession = complete creature defense Silverskin Armor + Indomitable Archangel = everything has shroud except auras Silverskin Armor + Palace Guard = blocks intimidate creatures
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Good idea for the deck, but you need more creatures. As it stands the only way you can win is with grindclock.. after about 16 or so turns at least. By that time most other decks will have won (especially ones utilizing death touch, exiling, burn, or straight up aggro milling)
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I agree. What creatures would you recommend? Should I splash green or black? I'm hoping that getting Omen machine out turn six will severely cripple any control attempts.
Not a bad idea but you're going to get flogged by any fast deck before you can lock them down. Mother of runes is a one drop that can protect you plus give you another way to win. Just remember that ghostly possession only protects against combat damage. It can still be burnt or buried
Correct. With Silverskin eqipped, however, all my creatures have shroud. Any advice on making the deck faster?
The thing to remember is that you may not see any particular card in a game. For you to win you must lock them down. To lock them down completely you need five cards. Guards, angel, possession and two silverskins. Now the problem is you need to stay alive until then plus you need a plan B when it fails. Weaknesses I see is prot white, trample, control, reverse mill and burn. You need some serious one drops to cover you. Mothers are great. Turf the Apostle's Blessing and run some towers of the magistrate. Leyline of sancity would be useful. Really if I wanted a lock down like this, I'd go a shield of the pariah, darksteel plate and the angel.