err... just one question... why would i take out a land to put in something to find a land?
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your probably right but does anyone know any red fetch lands?
the flayer husks double as 1/1 creatures so that should be fine, and most of the artifact counters are not white or colorless... well i guess i could add some mountains in theory but am reluctant too... a 4/4 initial getting a sword every turn at a minimum should be enough to take care of most things, note this is not my most serious deck and mostly just for fun, so yes i know there are probably professional level decks that will stomp it.
if anyone could make any suggestions that would be nice...
not a bad idea, this deck was mostly for fun... so am not all that worried about restricted but will look up if i make an actual tournament deck based on this
i see what you did there... great deck idea
oh wow... that is gonna make this deck much more interesting
mainly for fun and yeah that would completely own this deck... is there any artifact that gives other artifacts shroud? :p
looked up Helix Pinical and laughed a lot... definitely adding
your right about the druids lands... how many lands would you reccomend? Llanowar elves is one druid in a series who have the same ability.... and will look up helix pinical
just a suggestion for pure humor: guilt-leaf archdruid tap seven druids take control of all of your opponents lands
what decks have you tested it against?
Can you test the deck? in general I would but honestly if it plays well the way it is thats fine. Mana is not a hard rule, as much as i generally just go with 24, that number is actually adjustable depending on the deck... and i am not an expert with how much mana to add into a deck... sorry can't be much help
Cool trick to counter the eldrazi abillity that some cards have that makes them shuffle their graveyard into their library when that card is discarded, Ravenous Trap, yes its black but like Archive trap it has a 0 mana condition so you can use it anyways
oh oops just noticed the budget part of the deck... idk what the cost of those cards are so forgive me if they are not good for a budget deck
I would say there might be a little too few lands... but it might be ok. I generally just go with 24 but if you think 20 is good then it might be. However, you have two things you should definitely add. Archive Trap and Ravenous Trap are very good cards for all mill decks. Basically for 0 mana Archive Trap counters ramps and for 0 mana Ravenous trap counters the abilities of the powerful Eldrazi deck shuffling abilities.
fair enough was just saying that was the only weak point I really saw in this deck. Didn't mean to incite any rage.... Yea your right I looked at the card but somehow completely missed that >.< and yes by turn 4 because of at the very least your elixer's of immortality you should be fine. I stand corrected.
Oh yeah your right thats probably a good idea, thanks
Updated some... added in Aether Adept as a bounce and added the sideboard thanks for all the comments, any more help is appreciated
thanks for the clarification, thats a good idea i'll go edit now, might not finish edits for a bit though since i have to leave soon. I will go look up Lumengrid Drake and other bounces too.
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