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Speaks for itself =) Typically.. T1-Joraga T2- Battlement T3- 6 mana availabe for either titan or summoning trap Battle ramparts give haste, so a hastey annihilator or titan is pretty much GG =) Probably no where near as good as the other mono G eldrazi rampers out there, but I rly wan't to make the defender mechanic and mana accel work here.
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Good Deck ;) at 5 Turn play an Eldrazi
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Birds of Paradise over Wall of Vines maybe? I know you want Walls, but that one seems kind of out of place.
so_maro90 has deleted this comment.
Birds of Paradise + 2 Overgrown Battlement = 5 mana Wall of Vines +2 Overgrown Battlement = 6 Mana and Wall is Common not rare
Sweet! Sorry have no advice..... Check out my deck ;)
You might look into wall of Tanglecord over Wall of Vines, since its a 0/6 for 2 mana that you can tap (G) for to give reach.
Also can I say I really like this, I have built a few defender decks but they were all based around Vent Sentinal and all failed miserably in actual play :-(
Yeah I understand about vent sentinel =( I've changed it up a bit, added more 6 cmc cards, because that's the main T3 amount of mana.. I've put two wurmcoils instead of more inferno titans, just as green mana is the main mana produced and you may run into issues there with trying to get out inferno titan.. I added birds as an alternate to not getting out the ideal battlements and joraga, putting a rampart out T3 to give following mana producers haste is pretty good.. But I think my main R/G eldrazi deck is far better than this, i've had heaps more success with that one, so i'll post it here and give it some feedback if you guys can =) cheers