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You must force your opponent to draw more cards. Howling Mines are useful for that, and they also give you advantage. If you want to do more damage, Megrim is useful as well.
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i agree with the megrims and maybe add a couple of bloodchief ascencions... but for the card drawing situation id go more for making your opponent cycle carrds with some blue cards...
The fun combination is including Quest for the Nihil Stone. That and the Guul Draz Specter mean that your opponent can't top deck cards or else they will take massive damage, on the other hand, if they are keeping cards in their hand you can make them discard.