open the pwnage!( please comme..

by buddysystem on 10 January 2011

Main Deck (60 cards)

Sideboard (4 cards)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

fun deck! potential super quick kill :)
darksteel= blightsteel
shaper parasite= cryptoplasm

first deck i ever put on the website and its made it to the first page! XDXDXD

Deck Tags

  • Trash

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 5,407 times.

Mana Curve

Mana Symbol Occurrence

035000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for open the pwnage!( please comment!)

suggestions and critiques are invaluable thanks!

0
Posted 10 January 2011 at 08:56

Permalink

um..every deck that gets posted makes it to the first page. As long as you make sure to put finished or w/e it'll make it to the first page. hopefully i didn't shatter any dreams here i'm just informing you of the way things work around here ;)

0
Posted 01 February 2011 at 20:57

Permalink

lol do i sense slight jelousy?? lol i know that every deck "starts" on the first page. the operative word in my phrase was "made" which entails that it wasnt there anymore but was able to make it back:)

0
Posted 03 February 2011 at 08:48

Permalink

i'm not really a fan of three color decks but this is pretty good

0
Posted 11 January 2011 at 11:49

Permalink

well, i only started playing when this block went out, so, i can't really offer all that much.
butttt, why not try a tempered steel or 2? you're running white, and a pumped wurmcoil is nasty.
sphinx and open the vaults is nasty though, man. nice combo.

this looks pretty solid, as far as I can tell.

sorry if I cant offer much, ive only been playing since summer, lol

0
Posted 11 January 2011 at 14:46

Permalink

hey thanks man! yea cascading into an open the vaults is a beautiful thing XD

0
Posted 11 January 2011 at 14:52

Permalink

I like this deck a lot but sometimes I always see if I can include at least one plainswalker that can just help you pwan faster.

0
Posted 11 January 2011 at 17:19

Permalink

i had planeswalkers but tezzeret is just too slow to help with the speed i want

0
Posted 12 January 2011 at 08:23

Permalink

also if you are trying to run a artifac deck you NEED master transmuter. also i would also include that card that make artifac indestructable, or as a sideboard

0
Posted 12 January 2011 at 11:35

Permalink

I have face a lot of artifac decks and sometime it does not hurt is you can throw in some 0 costing creature such as memnite but if it does not go with you theme I can understand.

0
Posted 12 January 2011 at 11:37

Permalink

yea i've thought about memnite or ornithopter but i feel they would just fill the deck with things i dont "really" need. i've thought about master transmuter i'mj putting him in the sideboard for sure. thanks for the help!

0
Posted 12 January 2011 at 12:19

Permalink

If your are going to go trash (not legal in any format) you might as well go the whole way.
Add 4 tinkers and and if your are running poxies (4 Timewalks suggest you are) might as well add proxy Moxes, Time Vaults, 4 Sol Ring and 4 Voltaic Keys, Mana Vaults. Why make a deck that can win on turn two when you can make it so it can win on turn 1?

Black Lotus + Mox + Tinker + Time Vault + Voltaic key = infinite turns
Black Lotus + Mox + Tinker + Mana Vault + Voltaic key = infinite mana
Black Lotus + Mox + Tinker + Darksteel Colossus

All the above can be pretty intimidating first turn.

0
Posted 27 January 2011 at 13:36

Permalink

haha i've considered it! but i'll definitely look at the cards and combos and try them out! thanks for the comment mate keep em coming! XD

0
Posted 27 January 2011 at 21:54

Permalink

tinker is the shiz man!

0
Posted 27 January 2011 at 21:56

Permalink

darksteel collosus= blightsteel

0
Posted 27 January 2011 at 22:23

Permalink

i put 2 blightsteels in here just incase i startedwith one in my hand i could still tinker into the other :)

0
Posted 27 January 2011 at 22:26

Permalink

this deck is really coming together! quick question, can sol ring be used the turn it comes into play?

0
Posted 27 January 2011 at 23:04

Permalink

-1 distortion strike
-1 island
-1 time walk
+3 mystical tutors
im hoping this will help me get tinker more often XD

0
Posted 28 January 2011 at 09:21

Permalink

dang.... i just tested this deck against my brothers and i had blightsteel out t2 first game and t3 second game! needless to say... he scooped :)

0
Posted 28 January 2011 at 15:08

Permalink

in a heartbeat sistafriend =D

0
Posted 31 January 2011 at 09:41

Permalink

lol daniel! you're here!

0
Posted 31 January 2011 at 09:45

Permalink

unsummon? consider them already sideboarded!

0
Posted 01 February 2011 at 17:44

Permalink

lol i have considered them! i will put them in the sideboard... just for you lol

0
Posted 01 February 2011 at 17:54

Permalink

lol i love and hate how much my blightsteel becomes path fodder XD

0
Posted 28 January 2011 at 19:39

Permalink

it seems you wanted a legal deck, but i don't think you realized sol ring is a banned card, and there is no point of having 4 mox opals in a deck that can search artifacts seen as they are legendary

0
Posted 29 January 2011 at 13:34

Permalink

eh legal is not an issue :) but i am taking this deck apart soon becuase it thrashes everyone i play and that is just no fun :)

0
Posted 29 January 2011 at 13:52

Permalink

the plethora of mox opals is to increase the chance of one in my starting hand.. and if i have an extra in my hand i can tinker the one in playXD

0
Posted 29 January 2011 at 13:55

Permalink

Man this deck has changed quite a bit. lol.
but my previous comment stands D:

and blightsteel, ive come to realise, is so subseptible to a lot of exile cards. or even a condemn. he's good for just playing around, but i find he's vulnerable.

0
Posted 29 January 2011 at 14:39

Permalink

yes he is quite vulnerable lol definitely exile fodder :-p but if my opponent doesnt have a path or oblivion ring in hes first 10 cards i ,more often than not, win XD

0
Posted 29 January 2011 at 14:43

Permalink

and to be honest i usually get out platinum first:p that way they waste a counter or removal:p

0
Posted 16 February 2011 at 21:13

Permalink

another way to avoid them getting rid of my blightsteel completely is the cryptoplasm's they become my blightsteel if i choose even after he leaves playXD

0
Posted 29 January 2011 at 14:53

Permalink

Ethan is right of course so if anyone has any suggestions as to what creatures i could add or subtract that would be wonderfulXD

0
Posted 29 January 2011 at 15:00

Permalink

just made a few changes!
-1 mox opal
-2 myr battlesphere
+1 platinum emperion
+2 memnarch
memnarch should help me to have a little bit more field control:)

0
Posted 29 January 2011 at 18:19

Permalink

-3 island
+1 Platinum Emperion
+1 Memnite
+1 Darksteel Forge

0
Posted 29 January 2011 at 20:09

Permalink

HEY LOOK, All the comments are the owners pretty much, thats why hes on the top list....give the rest a chance bud. lol

0
Posted 29 January 2011 at 23:50

Permalink

lol dag, im not commenting on this with the intention of getting to the top, if you couldnt tell most of my comments are in response to someone elses and they come in bits because thats how they came to me:-p

0
Posted 30 January 2011 at 20:31

Permalink

this is a prime example of ^^ what i said before i just noticed that some of my comments are showing the changes i've made to my decks.

0
Posted 30 January 2011 at 20:44

Permalink

Yeah i was just teasing

0
Posted 31 January 2011 at 22:04

Permalink

whats the point of the flooded strands and scalding tarns when you could just put in more islands?

0
Posted 30 January 2011 at 13:00

Permalink

the fetchlands are to thin out my deck so i can draw what i want or need quicker, make sense?

0
Posted 30 January 2011 at 20:31

Permalink

MAKE ALL THE LANDS ARTIFACTS!!!!!!!!!!!!!!! YOU GET METALCRAFT FASTER !!!!!!!! BWAHAHAH

0
Posted 30 January 2011 at 19:01

Permalink

the problem with artifact lands is that the are susceptible to artifact destruction, kapeesh? :)

0
Posted 30 January 2011 at 20:32

Permalink

ok so not legal in any format, very little lands and a huge mana curve. Ive played some vintage decks and believe me, if you don't have the game by turn 5... you lose. Also, tezz is vialble in vintage though he cost allot of mana so i don't see why you find him so distasteful. All in all, I LOVE artifact decks and my current legacy deck is running much of the same strategy. and i hand a nice semi cheep vintage deck that ran the tinker /colossus and darkdepts/hexmage combo and it quiet decent. I also love playing menarch but i find hes only good in multiplayer games that drag on and let you build up that insane amount of mana needed for his effects. (training grounds or the scars of mirodin ooze or something like that could help with his effectiveness though).

0
Posted 31 January 2011 at 21:18

Permalink

i used to have more lands but i would find game after game that after the initial burst of getting blightsteel super early and him getting pathed i would just run into to much mana. so i cut it down to what has proved most effective. i find that tezz is just to slow, i mean he is good, he could double my mana from 2 sol rings. but he just hasnt fit very well in this deck... but maybe i'll give him another shot and just drop a few mana.. i dunno i'll let you know. memnarch is good because his effects do not end at the end of the turn and alot of people use artifacts nowadays. and taking control of someone elses blightsteel for 4? that is just insane.

0
Posted 01 February 2011 at 08:28

Permalink

Alright Sam, i want you to know i built this deck because of you. you're not allowed to complain either!

http://www.mtgvault.com/ViewDeck.aspx?DeckID=142074

1
Posted 01 February 2011 at 18:14

Permalink

just made the change required to beat your deck lol

0
Posted 01 February 2011 at 18:58

Permalink

Pah! 4 force of will? thats you're answer? thats only 4 cards! plus i can get to mine as soon as i want. you'll have to mulligan just to make sure you get one opening hand! needless to say, i'm not worried!

0
Posted 01 February 2011 at 20:59

Permalink

its the counter to your turn 0 win lol and considering you only have 1 win condition your deck is chump change

0
Posted 02 February 2011 at 08:15

Permalink

4 Black lotus and you still can't win turn 1?

0
Posted 10 February 2011 at 21:23

Permalink

lol i could make a deck that wins first turn lol but thats not the goal of this deck:) this deck is alll about blightsteel:)

0
Posted 11 February 2011 at 08:19

Permalink

but if you want i can make it "able to win first turn lol or make a new dack that is able to do so:p

0
Posted 17 February 2011 at 10:18

Permalink

-4 time walk +4 welding jar

0
Posted 17 February 2011 at 10:44

Permalink

-1 welding
-1 mox
+2 wurmcoil engine

0
Posted 22 February 2011 at 11:33

Permalink

4 black lotus xD

1
Posted 21 April 2011 at 08:34

Permalink