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That's brutal. Removal in pauper is so limited already, then to have a potentially beastly hexproof indestructible guy? Very cool.
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Love it. Totally gonna copy it for my own records
How is this better than GW?
I find mana fixing in pauper to be frustrating at the best of times. In the normal Bogles deck, you NEED a green land and a bogle-like in your opening hand, and mana fixing only gets worse from there. GW works too, but I prefer the consistency of having only 1 color. On top of that, the modern version uses white to access things like kor spiritdancer, spirit mantle, and daybreak coronet, which pauper lacks.
There is however something to be said for Aura Gnarlid, and Ethereal Armor getting a nice bump off land aura's. I'm inclined to agree though about 1 color in pauper. Not that two, or even 3 color can't work, it's just less consistant and probably suffers in speed.
As far as points go, that is pretty good one. Though the lack of lifegain, the removal magnet that Aura Gnarlid automatically becomes, the reduced opportunity of a fast kill caused by a lack Of ethereal armor, and the much hindered potential of Shield of the Oversoul makes me wonder whether it is better.Though I do like your approach. I do like asking whether sacrificing speed and resilience for a different kind of resilience and consistency is worth it.+1 from me then.
I appreciate your feedback, and I do agree on some level. Plus, plenty of people have already made the GW pauper bogles list, and I wanted to try something a little different.