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Make them put their libraries into their graveyards. Fast. End of Story. Also, Cremate should put an end to any Emrakul tricks, so their graveyards will shuffle back, but the card will have then been dealt with.
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get rid of traumatize, it is in no way worth its effect. maybe add cast through time instead to give all your spells rebound and get glimpse the unthinkable
if you can get it out early, then it is a one-hit full deck mill with keening stone.
Needs more control, or more creatures I have a mill deck that started off almost exactly like this. Then I realized when I was always dead by turn 5 because I had no blockers or counters something had to change. You have wayyy to many lands. The purpose of fetch lands is to ensure you both get the mana colors you need, and to thin out the deck. You could easily get away with 7 of each basic and 6 of the fetch ones for 20 lands, opening up room for counterspells or blockers. 8 of each for 22 if you're really wary about it. Personally I use Fog Bank (doesn't take combat damage) and Wall of Frost (takes care of attackers for 2 turns instead of just one) for blockers, and 4 counterspells along with 2 perplexes for some control. Perplex works double duty as it can transmute into Mind Funeral. Would also cut a tome scour for a fourth glimpse, its just better.
thanks for the tips. My deck only really has fetch lands to activate once I get all the hedron crabs out, that way, I can pull off uncounterable mill, unless they can reroute four triggered abilities at once. I really like Perplex, but I hadn't seen it before.