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trys to ballence ramp, token production, and fun combos. can play up to a 5 drop plainswalker turn 2. here's some info on my choice of plainswalkers: Venser: bounces my plainswalkers to keep them at full loyalty. also combos insanely well with elspeth, bouncing himself to avoid her wrath. Elspeth: creates tokens for blocking and striking after wrath. if playing against a slower deck, it can gain life and wrath away their creatures. Combos well with venser (see above) Gideon: i use him as a constant beatdown or to tap out their creatures so i can attack, or to keep their biggest guy from attacking. Jace, the Mind Sculpter: its F*cking jace. need i say more? Garruk Wild Speaker: this guy embodies the deck. it ramps, creates tokens, and provides the final push. Karn, The Liberated He is the finnisher if all else goes wrong. Enjoy!
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