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I played G/U/R madness 12 years ago when torment came out and really enjoyed being able to use madness to make the majority of my plays during my opponents turns. I don't think madness can be made competitive in legacy, but I'd like to keep the madness mechanic and update it for more current cards. I've added Frontier Bivouac to replace city of brass and added Faithless Looting to replace Careful Study.I'm contemplating adding red planeswalkers to replace yavimaya barbarian to support Ceta Sanctuary's draw 2 discard 1 mechanic. The Barbarian was good against tog and supported Sanctuary back then but I'm sure it could be upgraded now. Fetch lands would improve the mana base but since I'd not expect it to be tournament competitive I doubt I'd change that up. Jilt might be sub optimal but I really liked playing it with the kicker to bounce/one kill one. The card really changed momentum in several games for me.
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