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Version of Storm, lotta hate against this deck type, but when it pops, it pops big. Lots of fun, still playtesting this build. Get that Ascension, (or better yet, multiple Ascensions active) and let the pain begin. Past in Flames helps immensely when the combo ticks off.
Play the Electromancer and Ascensions as early as possible, then once your counters are ticked up, use the cantrips to play as many spells as possible to play a stormed, split grapeshot. Not legal in most formats, but still a helluva lot of fun to play.
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