Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Take the opponent down to 1 life then sac for the win
effectively survive until you can play master of cruelties and make him unblockable with goblin bombardment on the field. at the end of combat sac master of cruelties to Mogg fanatic and win.
This deck has been viewed 4,297 times.
Cut goblin bombardment. It keeps you from playing this in modern. I would also replace goblin arsonist with mogg fanatic.
Permalink
Good shout. just made this out of cards I already had haha will look to add the fanatics in and probably replace the bombardment with them, as for arsonist its just there to have a nice turn one guaranteed damage so ill have to have a look around some potential replacements.
fanatical firebrand is more aggressive, and it's a common (so it's cheap.) I'd cut arsonist and replace it with with them. It has haste and can sacrifice and ping people or creatures.
not a bad call, I was thinking potentially adding in Barrage of expendables in its place instead I have 4 or 5 laying about not used.
Master of Cruelties works perfectly with a Ninjutsu creature. Insta death (A)
this is true only issue is Ninjutsu is more mana spent whereas this way its all trigger abilities and turn 5 I win kind of play.
I would seriously consider dropping Mogg Fanatic and 1 slot of the "make a creature unblockable" and replace them with lightning bolt and faithless looting. Mogg Fanatic is not as good as lightning bold because he is a creature and only does 1 damage. If your opponent has any kind of life gain ability then the game becomes longer and harder. Faithless looting helps look for your win card. Without Master of Cruelties you don't have a lot of play. Additionally, you will most likely have extra cards in hand that are redundant making looting feel even better.
well all the unblockable applies for all the creatures in the deck so small ping damage can be useful. I don't see how life gain extends the amount of time it would take to win ? surely if they drop to one life the life total they had previous doesn't matter and then sac to deal 1 damage = the win instantly no matter what life gain they have. and if they do try to pull out instant speed life gain sac in response and win either way ? i see your point about the amount of cards I have that would be useless if the game went too long I will look into draw spells . probably going to edit this. after a few more plays but for a 10 min build from spares and trades with friends cant complain 100% wins so far ( ive been lucky )
Yes I was talking about instant speed life gain or them being able to stifle damage for a turn and if they some how gained 1 more life then a mogg fanatic isn't going to do the job where bolt will. Additionally, bolt could be used as a utility spell and destroy their annoying creatures more effectively than mogg. -I do really like the deck and think it's a really neat idea, I hope it works out for you.
made a few edits with singles I got a hold of and spares I looked through, let me know what you think.
consider Gut Shot.
good shout, will sideboard it for now.
I like it!I only suggest that you would run some cards that make finding the Master easier, such as cards like Diabolic Tutor or Read the Bones.Anyway, has my like!+1
cheers dude, made a few edits now might be able to grab him a little faster
Looking very fine! I'm glad my advice paid off!
Something like this would be pretty consistent. 26 land probably seems a lot but 5 of 11.5 cards should be land to get a 5 drop on turn 5.https://www.mtgvault.com/andarious/decks/one-punch/
Nice deck, I like the master of cruelties sac combo
Anti this:DredgeControl OopsallspellsDark depthsEssentially, make this a modern deck. Legacy is too strong. You only need to cut two cards
I don't think this deck is meant to be too competetive, you know?