Blue White Control w/ thopters

by Branden on 21 April 2011

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (4)


Artifacts (4)

Enchantments (7)

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Deck Description

Thopters 101 :
We like to work in large numbers
The End


I try to abuse the meek-foundry combo. The entire idea is to get out sword the meek, sac it to make a thopter with thopter foundy, then get back meek. Rinse and repeat.

Coat of arms is there only to make my thopters more powerful.

The

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1238400

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Blue White Control w/ thopters

i absolutely love thopters, they are absolutely sick. coat of arms isnt necessary in here at all. you get a life and a flying creature just by tapping a land, which is enough to win all by itself. i would switch them out for 4 copies of muddle the mixture, it can search out either piece of the combo and will speed this deck up a ton. a few copies of fabricate wouldnt go a miss either.

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Posted 21 April 2011 at 04:25

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that is a fantastic idea!

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Posted 21 April 2011 at 04:28

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and it's blue so I can use it for force of will :)

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Posted 21 April 2011 at 04:29

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synergy is a beautiful thing

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Posted 21 April 2011 at 04:34

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Stoneforge mystic to tutor sword of the meek would be good

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Posted 23 April 2011 at 18:33

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That's what mudle the mixture is for, it transmutes to find either a sword or a foundry

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Posted 30 April 2011 at 14:07

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