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Zur Wins I usually pull either Empyrial Armor or Daybreak Coronet on the first turn he can attack, then the next turn, I putll battle Mastery. If I want some 'nanegans (as well as if I have Junktroller or Mistveil Plains in my opening hand), I pull Necropotence, then Second Chance. I then proceed to pass the turn, replenishing my hand with Necropotence. At the end of my opponent's turn, I pay life down to 5 with Necropotence, begin my turn, sac Second Chance, throw it back into my deck, and proceed to take infinite turns.
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I know it's pretty much like every other Zur deck out there, but does anybody have any ideas to make it stand out?
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