Also, what are you using crypoplasm for? Not sure that is exactly needed in this deck. If you are wanting to put snapcaster mage in the deck then I think that's what you should take out.
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Also, if you want more tapdown, tumble magnet is really good. You could easily replace the spellskite with those.
The only thing I can think of is add at least 3 Royal Assassin. It would be a good combo with Frost Titan, and take out the Onyx Mage. :)
Thanks for the advice, and I'm glad someone realizes that Frost Titan is a good card in this deck. As for Ice Cage, I'm not a huge fan because of how easily you can get rid of it. Cemetery reaper would be really cool if this was an all Zombie deck. There are too many creatures that aren't zombies that would just make the card seem useless in most situations. I'm actually not short of 60, when I added the Innistrad cards to this deck, they were not on this site, so I put them in the description. Now that they are on this site, I have since added them to the deck, and have also changed the deck around a little bit to add Ambush Viper and Tribute to Hunger. Thanks for the advice! Keep it coming! I love hearing what people think.
That one seems to be better because you have the chance at 12 total Lords. It would support itself quite easily. I guess the Wurmcoils aren't too bad as backoffs, but I still think it supports itself perfectly on it's own.
I don't totally agree with the Legionnaires, treasure mages, and wurmcoils, simply because, this deck is fast enough, it doesn't really need bombs. Should be able to put an end to the game in about 5 turns.
I don't really think Vigilance is needed, if you can get the quest first turn, then I think power is all you need with something like this. I still say argentum armor or a sword.
Precursor Golem is not needed here, illusion decks are pretty fast, and this doesn't fit the theme. Steel Hellkite is not needed for the exact same reason. Again, with Porcelain Legionnaire, it's just not needed here. Add 3 Lord of the Unreal. Mind Control isn't needed, but I'm not going to say completely take it out either as it could be a great backup plan, so I'd say drop it down to 2. Take out Preordain and replace it with Ponder, it's always better to scry 3 instead of 2. If you want an artifact to make blue with your Aether Adept, you could always use Memnite, I always love that little guy. These are just some of my first thoughts about this deck. Hope you take them into consideration.
I also don't like Elixir of Immortality, illusion decks are generally fast enough that you won't need to gain 5 life and shuffle your library and graveyard. Also, Try going for something like Argentum Armor, or a few of the swords instead of Swiftfoot Boots, with the Lord of the Unreal, your Phantasmals already have Hexproof, and you really don't need haste with this build. Just my 2 cents.
That's why he has Lord of the Unreal in here, gives the Phantasmals hexproof, then he can equip all day long.
How so? I'd love an explanation so I can understand it better. Taking into account that I've only been into MTG for about 4 months now. So understanding anything further would be outstanding. I like it fitting in here though.