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This is intended to be a casual, Non-Infinite and Non-Perma-Lock, deck focused on Skullclamp's interactions with cheap creatures and Venser's Journal. In effect, gain life, draw cards and use sanguine bond to target damage to opponents.
This deck can be optimized and as my collection grows, it will be in time. Per dknight27's comments below, here are excellent choices to swap out for:BloodghastRefurbished FamiliarNether TraitorBlood ArtistZulaport Cutthroat
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With an eye on casual game play and absolutely no infinite combos, what could be improved?This deck should be either legacy/vintage legal. If I've missed an infinite combo here ... please let me know. Any ideas?
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SKullclamp works best as a sac engine on its own, as you can essentially use it to pay {1} to sac the critter and draw 2 if the clamp kills the critter. Skullclamp's best friend is Bloodghast for this very reason, as it turns into a combo that's basically just {1} draw 2 cards every turn. Some other fodder critters I'd consider are Refurbished Familiar and Nether Traitor. Then there are the draino critters that take advantage of the dying, Blood Artist and Zulaport Cutthroat, which are also emergency targets for the clamp, which is delightful. I'd also absolutely recommend running 4 clamps, as the whole deck revolves around abusing it.
This is very insightful! Thank you! I'll see what cards I have and make some tweaks. :)