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Game One is all about being fast and aggressive. If the opponent wipes the board, cast a bonehoard. For game Two, you can add more control and interact w/ opponent's deck better. (this deck is budget so please keep suggestions cheap ones)
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You might consider running Thirst for Knowledge or Thoughtcast for some draw with all these artifacts. Trinket Mage might work, too. Of course, both of these would require you to add blue. By the way, are the colored artifact lands banned in Modern? If not, Ancient Den should be here to help the early Affinity creatures. Hope these ideas help. Should you get a chance, i welcome any insight you could offer my Black Hole deck (http://www.mtgvault.com/ViewDeck.aspx?DeckID=345027). Any comments or criticism would be much apppreciated. Thanks!
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The artifact lands are banned and I do not want to run affinity because I would most likely need mox opal and the likes. I could easily splash blue, but It would mean lowering the aggressiveness of this deck. I noticed that cranial plating w/ vault skirge worked better than tempered steel (I have no clue how). Probably because my playgroup doesn't use red that much...