You know you can put quantities for the cards, right?
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any infinite cycle restarts the game.
Whispersilk cloak could be a game changer in this deck
that would be the build of every other infect deck on this site. I'm trying to be a little different, but thanks for the suggestions.
one healing salve (old reference) or any other instant lifegain and you pretty much lose. I understand your strategy to try to win quick, but I believe leyline of punishment may be a good choice to SB against anyone with life gain.... just a thought. other than that, drop the volcanic hammers for lightning bolts, one less mana, it's an instant, and it's just a better card. forked bolt gives you the option for 1 or 2 damage, which will help sculpt the opponent's life total to 10. Gut shot has no mana cost if you pay life, so that might make the cut. And last but not least earthquake to kill the weak drops early that will ping you to death if your combo doesn't drop correctly. Take a look at my decks and tell me what you think
sheoldred, whispering one would give you a little more kick endgame, which you could also copy. combine it with contaminated ground and you have yourself a pretty nasty little combo... worth thinking about. Take a look at this and tell me what you think! http://www.mtgvault.com/ViewDeck.aspx?DeckID=173589
You may as well go +3 dragon arch and throw in a bunch of other giant multicolored creatures along with enlightened tutors to pull out the dragon arches, +4 enlightened tutor. You need mana ramp, so +4 rampant growth, and if you really wanted to go crazy you could put in some isochron scepters to attach rampant growth to it, so you can put down an extra land every turn for 2 mana..... nastyness Take a look at mine and tell me what you think!
Way to bring it back for mono red, man. It's nice to see someone build one correctly. I'm new to the site, but very active... if you follow me I'll do the same. This goes for all who read this.
valakut, the molten pinnacle
I agree that anything above 60 reduces the effectiveness of a deck. Find one or two cards that you like and build around them. As far as the 24 lands goes, you're using green, so 4 cultivates make up for the 4 extra lands you would be missing, go with 4 cultivates and 20 lands, but like I said on the other deck, make sure you divide the land to match the deck's requirements.
Okay..... You have zero artifact destruction..... I don't know the last time I played against a deck without a sword coming at me, -4 demystify, +4 naturalize. Dual lands are almost required at this stage in the game, so you may want to refer to the link below for some suggestions. http://www.magicdeckvortex.com/visual_spoilers_lands_dual_color_lands.htm Also, your mana requirements are more green than white, adjust your mana accordingly, -2 plains, +2 forest. Moving on, serra's blessing and steely resolve are useless. If you really like asceticism in there, pull -2 serra's blessing, -2 steely resolve, +1 asceticism. That will strengthen the combo for what you described above. The khalni hydra doesn't fit the counter scheme, so -2 khalni hydra. Noble Hierarch is disgusting for the purpose of this deck, +3 noble hierarch. Nature's spiral could be helpful, +3--sideboard. And since youre playing white, there's no excuse for not having silence in there, +3 silence. Garruk would thrive in this deck as well, +2 garruk wildspeaker. Oh, and since there's pretty much all counter creatures in this deck, why not throw in a couple contagion clasps for thier proliferatory goodness, +2 contagion clasp. -4 scryb sprites, for they do not fit the scheme. -2 scour, if you really want that ability THAT bad, just use some surgical extractions. You don't need to use black mana, if the card is that bad, you can afford 2 life to remove it and all other copies outside of play from the game. +2 surgical extraction--sideboard. As you can see, I put some time into this... do me a favor and reciprocate, yo!
this deck needs to be cut down and polished... It really looks like you just went through someone's weak collection and put something together
What are you playing against that this is doing well?
Whoops! Pulled the rakdos carnariums and never put swamps and mountains back in.... haha thanks for the heads up!
I take it back, she's worth it
Demonic hordes scared the crap out of me when I was a kid, and flesh allergy is nasty too.
All of my spells but 2 kill creatures, I think I can pass on the doom blade. As for the two above creatures, I've got my nova chasers if things get crazy.
I agree that she is awesome, but I didn't put any of the super-high cost angels in this
Something indestructable would be great to sac those chimeras to
2x Pyromancer's acsension; 4x valakut, the molten pinnacle; 3x Fire Servant; DROP: forked bolt, lava axe, Goblins, magma phoenix. All of this is suggested of course, but I believe it will both speed the deck up and make it more powerful endgame as well. Check mine out and tell me what you think as well!
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