Nice deck bro. Cool Fungus to look into; Mycoloth - It is the best Fungus of all. Fungal Bloom - Put more spore counters on ya creatures Night Soil - More creatures from graveyards to generate saprolings Fungal Behemoth - put possible +1/+1 counters on ya creatures Psychotrope Thallid - card drawing Fungus Spore Flower - A fog in Fungus form Enjoy bro
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It is not an artifact but you could look it Serra's Blessing for this deck. It would give vigilance to all of your creatures and you could get rid of the Accorder's Shield for more aggressive equipment like Bonesplitters or Cranial Platings.
This cards would be a nice card for you in combo with Oculus or Darkslick Drake. Plus cheap to buy. Vivisection - As an additional cost to cast Vivisection, sacrifice a creature. Draw three cards. Mask of the Mimic - Sacrifice a creature: Search your library for any copy of target creature card and put it into play. Shuffle your library afterwards. Perilous Research - Draw two cards, then sacrifice a permanent. Each time getting that card draw from it going to the graveyard.
Instead of Executioner's Hood's even look at Ghostform from the new set. Two of your creatures can be unblockable for the turn. If you are playing against a blue or an artifact deck the intimidate is useless. If you have more unblockable options then Infiltration Lens also becomes useless.
Maybe look at removing 2 Executioner's Hood and putting in 2 Sleep's.
It is looking good buddy can't wait to see it in action
Now you have Tamiyo, the Moon Sage you should look at getting Sleep - Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
If you want crabs in the deck I would look at Hedron Crab.... best crabs of all.
Nice bro it is crazy card draw with the counter/return permanent spells and potential for nice mill and life gain effects. Consecrated Sphinx is such a beast of a card. You would be best look into one type of counter and one of return creature spell. Vapor Snag and Psychic Barrier are awesome. Possible suggestion for more card draw: Coastal Piracy (Enchantment) - Whenever a creature you control deals combat damage to an opponent, you may draw a card. Impaler Shrike (Creature) - 3/1 Flying, When Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards. Invisible Stalker (Creature) - 1/1 Hexproof, Invisible Stalker is unblockable. (Go with Coastal Piracy, Curiosity, Ophidian Eye). Don't have these cards but could be handy to look into: Empyrial Plate (Equipment) - Equipped creature gets +1/+1 for each card in your hand. Ivory Tower (Artifact) - During your upkeep phase, gain 1 life for each card in your hand above four. If you are want the mill aspect in the deck you want Jace's Erasure (Whenever you draw a card, you may have target player put the top card of his or her library into his or her graveyard.)
I had the Dragon Fodder in then took it out when I remembered the familiars... thought by the time I get the mana or the artifacts can always devour the familiars... Sarkhan the Mad is just for the last ability really.
Nice mate the revamp looks good
Possible cards to help boost the insects Overwhelming Stampede: Creatures you control get +X/+X and gain trample until end of turn, where X is the highest power among creatures you control. Door of Destinies: As Door of Destinies comes into play, choose a creature type. Whenever you play a spell of that type, put a charge counter on Door of Destinies. Creatures you control of that type get +1/+1 for each charge counter on Door of Destinies. Beastmaster Ascension: Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension. As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5. Alpha Status: Enchanted creature gets +2/+2 for each other creature in play that shares a creature type with it. Blanchwood Armor: Enchanted creature gets +1/+1 for each Forest you control. Exoskeletal Armor: Enchanted creature gets +X/+X where X is the number of creature cards in all graveyards. Land - Oran-Rief, the Vastwood: {T}: Add {G} to your mana pool. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
The idea with the deck was that you would get +1/+1 counters from damage to player or to creature plus have some old school vamps that nobody uses these days Heartless Summoning is good but screws my 1/1 vamps if I get it 2nd turn but definitely a possible card. Cheers will have a another revise of the deck
Y U No Play The Old Fogey?
Hey mate another card that may interest you if you are willing to pay the cash in Urza's Incubator. Urza's Incubator - When Urza's Incubator comes into play, choose a creature type. Creature spells of the chosen type cost {2} less to play.
Hey bromego check out may new Vampire deck idea and tell me what ya think... being a master of the Vampire deck build. Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=326374
Death Baron is need for this deck bromego.
Hey bro he is a bunch of cheap casting life gaining creatures you could look into. Mistmeadow Skulk, Knight of Meadowgrain, Auriok Champion, Ajani's Pridemate, Soul Warden, Wall of Hope, Apothecary Initiate, Soul's Attendant, Pride Guardian, Goldenglow Moth.
This is a nice deck mate. Life gain from the Perimeter Captain is crazy once you start getting the card draw and casting more Defenders.
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